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Fittings

68 fittings: run-changing gear bolted into the ship.

Fittings are bought from shipwrights and outfitters, won in events and quests, and found in wrecks. Each takes a fitting slot on your ship. Rarer fittings appear later and cost more, and a few are earned rather than sold.

AllCommonUncommonRare

A Wheel of Good Cheese

Common30 silver

Bonds form 2x faster. It's just cheese. But it's good cheese.

Found in: The Carriers' Long Table, The Lord's Open Table, The Iron Shepherd, Guild Waystation

Balanced Rudder

Common45 silver

Changing range band is 2x faster.

Ballast Charm

Common50 silver

The ship weighs 4 t less.

Found in: The Exhibition Registration Desk

Boarding Axes

Common45 silver

Your crew deal +20% melee damage aboard enemy ships.

Found in: The Armory Under Graywatch

Bolt Recovery Net

Common40 silver

35% chance a kinetic volley uses no bolt.

Braced Frames

Common45 silver

Iron braces behind the front planking: you take 1 less hull and one room fewer is shaken when you ram, and 1 less when they ram you. Crew are hurt half as much by either.

Caulking Kegs

Common30 silver

Crew patch breaches 50% faster.

Found in: The Chandler's False Deck, The Rivet Drum

Cleared Ship Title

CommonNot soldUnlocked by play

Framed on the Helm wall. +1 Guild standing when earned.

Copper Kettle

Common45 silver

Mages recover 75% of their pool between passages instead of 50%.

Crystal Dowser

Common40 silver

Crystal outcrops and wrecks yield 50% more crystal.

Found in: Old Greyback, The Buried Survey Office, Behind the Ice

Crystal Racks

Common40 silver

+20 crystal capacity: padded racks down the hold. They weigh 1 t.

Dockside Hymnal

Common35 silver

Crew heal 15 HP after every passage.

Found in: The Bound Wisp

Ember Brazier

Common45 silver

Fire weapons and spells ignite +15%.

Found in: The Founder's Workbench

Fire Bell

Common35 silver

Fires in your holds spread and grow half as fast.

Found in: Kiln Cloth, The Hail Forge, The Cinder Watch

Fire Buckets

Common30 silver

Crew put out fires 50% faster.

Found in: The Cinder Watch, Burning Reed-Wreck

Flask Rack

Common35 silver

+4 flask capacity.

Guild Auditor's Seal

Common40 silver

+15% contract pay.

Found in: The Short-Weight Seal, The Honest Escapement, The Penny Queue

Hammock Nets

Common30 silver

+2 crew capacity (hammocks).

Old Surveyor's Chart

Common40 silver

Reveals 4 waypoints at the start of each act.

Found in: The Free Pilot, The Last Bell, The Surveyors' Marks, The Buried Survey Office, The Observer's Study, The Derelict Survey Sloop

Owl Carving

Common45 silver

+1 Lookout range.

Found in: The Hermit

Padded Crates

Common45 silver

Fragile cargo and valuables pay 25% more.

Ranging Lens

Common50 silver

All weapons +5% accuracy.

Found in: The Salt-Glass Lens, The Wyrm's Tooth, The Light That Wrecks, The Observer's Study, The Surveyor's Cairn

Rime Tanks

Common40 silver

Frost you inflict lasts 2x longer.

Salvage Hooks

Common45 silver

+20% silver from wrecks and ships you defeat.

Found in: The False Forecast, The Weather over Thrush Pass, The Wreckers of Lamp Rock

Sealed Hatches

Common50 silver

Gaskets and catches on every hatch and crawlway. A saboteur construct takes 8s longer at every doorway of your ship, and cannot get into the Keel or the Hearth at all.

Signal Mirror

Common40 silver

Enemies offer surrender at 35% hull instead of 25%.

Found in: Crippled Corsair

Storm Lantern

Common40 silver

Hail and lightning do no hull damage to your ship.

Found in: The Last Bell, The Beacon Tenders, The Lamp-Wrights' Guildhall

Surgeon's Chest

Common45 silver

Infirmary heals 50% faster.

Found in: The Glass Barge, Frostmoss, The Mender of Lantern Hole, The Floating Infirmary, The Gilt Sparrow Damaged

Tar & Oakum

Common40 silver

Repair 2 hull for free at every port.

Tinned Stores

Common35 silver

Provisions never spoil; +1 provision every 4 passages.

Found in: The Muster's Winter Stores

Weathervane

Common45 silver

Reveals every storm cell and ley current on the map. Shows the weather at every waypoint you know of, and its forecasts are never wrong.

Found in: The Borrowed Vane, The Weather Keeper, The False Forecast, The Tower's Forecast, The Squall-Runner

Wrecking Bars

Common40 silver

Iron bars racked by every door. Your crew break barricades and locked doors twice as fast.

Alarm Chimes

Uncommon65 silver

Fine wires and brass chimes at every rail and hatch. Anything unseen that comes aboard your ship is seen at once.

Barbed Grappling hook

Uncommon55 silver

Barbs on your Boarding Harpoon: the breach it holds patches at half speed, so your line holds 2x longer.

Black Flag

Uncommon55 silver

Pirates and traders surrender more readily. +1 heat at Charter ports.

Found in: The Hoard

Braced Keel Beam

Uncommon70 silver

Heavy iron bracing along the main keel beam: the Keel repairs twice as fast and gains +1 armor.

Found in: Crippled Merchant Brig

Clockwork Deck chief

Uncommon80 silver

Damaged systems slowly repair themselves, even unmanned.

Found in: The Golem That Walked Off, The Old Inventor's Wreck, The Master Tinker's Tomb

Crown Pennant

Uncommon60 silver

Charter and Guild inspections skip you half the time below heat 5.

Found in: The Hidden Seed Corn, The Boundary Line, The Lieutenant's Private Trade, The Glover of Tresilian, The Gilt Sparrow, A Cutter Aground, The Duelist's Forfeit

Crystal Funnel

Uncommon65 silver

25% chance a passage costs no crystal.

Found in: The Feed-Fitter, The Sealed Works, The Ship That Healed, The Mountain's Fist, Old Greyback

Emergency Keel Brace

Uncommon55 silver

The sinking timer runs 45s longer (105 s on Fair and Trade Winds).

Found in: Seven Keel Stones

Flame Ward

Uncommon85 silver

Turns your ward layers into rotating flames (−1 max ward layer). In Close range, each active Flame Ward deals 1 hull damage to the enemy every 10s. Any boarder crossing through active Flame Wards takes 10% max HP damage per layer. Rain strips 1 Flame Ward layer.

Forge Heart

UncommonNot soldUnlocked by play

Emberkin work 50% faster in burning rooms.

Forger's Kit

Uncommon60 silver

Gain a forged paper at the start of each act.

Found in: The Stolen Tax Register, The Wax Widow, The Man with Clean Warrants, Forty False Letters, The Smugglers' Den

Gilded Figurehead

Uncommon50 silver

+15% silver from every source, but +1 heat at Charter ports.

Found in: Feuding Noble Yachts, The Pleasure Yacht

Grounding Mast

Uncommon75 silver

A copper mast wired to the batteries. Lightning that strikes your ship does no damage: it puts 33% charge into every powered weapon.

Found in: The Thunder Drum, The Spark Mill, The Circling Wreck, The Stormray Herd, The Lightning Farmers

Hearth Bellows

Uncommon85 silver

+1 Flow.

Heron Figurehead

Uncommon70 silver

+5% evasion.

Ice Locker

Uncommon60 silver

Perishable cargo never spoils, and pays 50% more.

Inlaid Brass Casting Ring

Uncommon75 silver

Spells cast from the Casting Room cost 15% less mana.

Leadglass Lantern

Uncommon75 silver

Hush waypoints hush no room on arrival.

Found in: The Numbered Panes, The Darkening Toll-Post, The Envoy in Grey, The Lonely Lamp-Keeper, The Admiralty Wreck, The Well Room, The Lead-Sheathed Explorer

Ley Sail

Uncommon70 silver

Ley-current passages always cost 0 crystal, and mages regenerate 2x faster on currents.

Merchant's Seal

Uncommon60 silver

Market prices −10%.

Found in: The Trade Agent's Strongbox, The Night Market Scales, The Wax Widow

Pocket Governor

Uncommon75 silver

Constructs cost no crystal to activate.

Found in: The Feed-Fitter, Runaway Prototype

Primed Batteries

Uncommon70 silver

Weapons start every battle half charged.

Quick-loaders

Uncommon70 silver

Kinetic weapons charge 15% faster.

Found in: The Mill That Would Not Stop

Ram Prow

Uncommon80 silver

An iron beak for ramming: +2 damage to them and it always punches a hole in their bow, while you take only a fifth of the blow and one room is shaken instead of two. Weighs 4 t.

Still Bell

Uncommon65 silver

Mages regenerate mana 25% faster in battle.

Storm Sails

Uncommon70 silver

Storm-proof stormsilk sails. Wind does not hinder your ship: no aim lost to a Gale or Fog, and full evasion and speed in a Dead calm.

Found in: The Channel in the Teeth, Steel Traps, The Flue Mouth, The Long Forge, The Thunderhead Run, The Pilot's Soundings, The Circling Wreck, The Kite Surveyor

War Drum

Uncommon60 silver

Crew work 20% faster for the first 30 s of each battle.

Found in: The Thunder Drum, The Snowed-In Lodge, Blood-Price, The Timber Road Raider, The Muster's Winter Stores, The Barter Raft, The Trial Prize, The Fallen Flagship

Ward Bell

Uncommon70 silver

Ward layers recharge 25% faster.

Found in: The Drowned Bell Foundry, The Warden's Margins

Crown Commission

RareNot soldUnlocked by play

Excise ships will not inspect you. Undertow ships target you first.

Double Weave

Rare110 silver

The Ward Loom can generate a 5th ward layer when all four are powered.

Forbidden Fourth Sigil

Rare120 silverUnlocked by play

Mages may attempt the forbidden fourth force: tier IV casts bypass all shields and double defensive effects — and burn the caster out.

Found in: The Surveyor's Study

Hush Compass

Rare90 silver

The pressure front takes one step less every 5th passage.

Found in: The Mountain's Fist

Mirror Ward

Rare95 silver

20% chance a spell stopped by your wards rebounds at the enemy.

Found in: A Permit in a Dead Name

Privateer's License

RareNot soldUnlocked by play

Pirates of the Free Muster will not attack you. Crown ships hunt you.

Singing Cage

RareNot soldUnlocked by play

The Shard can absorb 2 spell shots per battle instead of one.

Found in: The Artificers' Fair

Stormsilk Pennant

RareNot soldUnlocked by play

Drafts never slow your crew; +5% evasion at High altitude.

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord