The Tower's Forecast
Anywhere in the sky
From a job
Cargo: Forecast ledgers (valuable)
“Forty years of weather records from a single signal tower, bound in waterproof oilcloth. The shipping clerk refuses to say who is paying the freight.”
Possible rewards: Weathervane Windcaller's Vane
8 scenes. Choices with a requirement only appear when you meet it.
The Guild Assessor
At the delivery port1 Deliver the oilcloth-bound forecast ledgers.
You deliver the ledgers to a Guild auditor working out of a rented room. She has the signal tower's daily forecasts spread across one side of her table and the region's actual weather logs on the other. "The keeper is wrong one day in six, like any weather-watcher. Except on nine specific nights this year—when the tower predicted severe ley storms that never materialized, and every Excise patrol cutter in the region stayed tied up in port."
- Offer to fly out to the forecast tower and question the keeper.She writes out a letter of introduction and leaves it unsigned. "I would rather learn why he falsified the slate before I decide what to do with his name."
- [Quartermaster] Have crewmate cross-check those nine nights against the harbor departure logs.Crew: Quartermastercrewmate lays the nine false-storm dates alongside the harbor master's departure records. On every single one of those nights, small overcrowded boats slipped out from the lower docks and never returned. The auditor sits in silence for a moment, then marks the forecast tower's coordinates on your chart.Reveal 2 waypoints
- Take your delivery pay and leave.She pays your twenty-silver freight fee and returns to comparing her two columns of figures.+20 silverThe questline ends here.
Two Ways to Ask
Right away2She walks you to the door holding the unsigned letter of introduction. "There are two ways to question a tower keeper. Show him this letter as the Guild's agent, and he will know exactly who is asking. Or leave it behind and go as just another captain who lost a night's sailing to a storm that never came. I pay twenty-five silver as a retainer either way—I simply want to know which approach you are taking."
- Take the letter and question the keeper officially on the Guild's behalf.She stacks twenty-five silver coins atop the folded letter and hands you both. "Then he will weigh every word he speaks to you. That has its uses."+25 silver
- Leave the letter behind and approach the keeper as an independent captain.She tosses the letter into the coal stove and counts twenty-five silver into your palm. "He will speak much more freely to a fellow sailor. Whether you bring his answers back to me is up to your conscience."+25 silver
The Forecast Tower
Sail to The Forecast Tower (2–4 passages away)3 Question the keeper at the forecast tower about the nine false ley-storm warnings.
Perched on a wind-scoured crag, the tower posts weather warnings for the entire region on a slate the size of a barn door—updated at dawn and read by spyglass from every harbor below. The keeper, an aged air mage with chalk dust in his beard, doesn't bother denying the false alerts. "Nine nights with every Excise patrol cutter scared into harbor. Lowborn families fleeing debt-servitude cross the gap to safety on those nights. One final crossing is scheduled into the next region—but this time, the approaching ley storm is real."
- Offer to escort the refugee boats safely across the gap.He chalks the date and rendezvous coordinates directly onto your palm. "Wash that off once you memorize it—before you touch port."
- [Air mage] Have crewmate double-check the keeper's reading of the approaching ley storm.Crew: Air caster · Magecrewmate and the old keeper stand beside the great slate for an hour comparing barometric readings. Together they realize the ley storm will break several hours earlier than he calculated. Grateful for the warning, he updates the crossing time and teaches crewmate how to read high-altitude wind shear.+1 Casting skill XP
- Lay the auditor's unsigned letter on his table: offer to escort the refugee boats and carry his explanation back to her.He reads the unsigned note and gives a single dry bark of laughter. "She wants the why before the who? Then she shall have it—once the last boats are safely across." With chalk-stained fingers, he writes down the dates of all nine crossings and the exact number of refugees saved on each, sealing the parchment with wax.
- Return to port and report the keeper's confession to the Guild auditor.The Guild quietly forces the old keeper into retirement and pays you fifty silver for uncovering the scheme. The tower's forecast slate is strictly accurate once more—and the refugee boats remain trapped at the lower docks.+50 silver+1 The Guild standing−1 The Undertow standing
- Leave it for now.He turns back to his giant slate. Tomorrow's weather forecast is completely honest, as far as you can tell.
The Ley Crossing
Sail to The Ley Crossing in the next region4 Rendezvous with the refugee boats at the ley crossing in the next region and escort them across.
The sky hums with static and every pulley block in your rigging glows violet. Eleven small open boats are strung out across the treacherous gap, riding dangerously low under the weight of huddled families and cloth bundles. Worse, one Excise patrol cutter ignored the storm warning—she is bearing down fast on the trailing boats, her magical wards flaring brightly in the ley-light.
- Move in and attack the Excise cutter to protect the refugee boats.Inside a raging ley storm, magical wards regenerate in seconds and every spellcaster brims with raw mana—yours and the cutter's alike.+1 heatBattle: Excise cutter · Ley storm
- [Forged papers] Signal the Excise cutter as a royal courier and order her off the crossing.1 forged papersReading your forged dispatches by the violet glare of the ley storm, the cutter's lieutenant salutes smartly and hauls off to the north on the urgent fool's errand you just invented.−1 forged papers
- Hold back in the storm glow and let the Excise cutter seize the trailing boats.You hover out of gun range in the violet mist while the Excise cutter boards and seizes the last four refugee boats one after another. Not a single soul aboard them cries out.
- Leave it for now.You hold position at the edge of the violet glow. The overloaded boats make slow headway, and the cutter is taking her time closing the gap.
The Tenth Night
Right away5The Guild auditor records the keeper's name, but her business is not yet finished. "That still leaves the tenth crossing. Those refugee boats will launch into a genuine ley storm with every Excise cutter on patrol, because no one has warned them the tower's slate was corrected." She sets down her quill. "I can tip off the Excise to intercept them. Or you can fly out there yourself. Or we can both pretend we never had this conversation."
- Take the final payment and fly out to the crossing to help the boats yourself.She closes her ledger without writing another word. "Then I never asked where you are bound." She counts out the remaining thirty silver the Guild owes you.+30 silver
- Tell her to alert the Excise patrols to intercept the refugee boats.An Excise revenue cutter is waiting in ambush at the gap when the boats arrive. The Guild pays you seventy silver for a thorough investigation, and the Crown adds its official commendation. Down at the lower docks, the tenements are deathly quiet all week.+70 silver+1 The Crown standing−1 The Undertow standing−1 heatThe questline ends here.
- Ask for the retired keeper's personal weather journal and wash your hands of the tenth night.The Guild has no use for a disgraced weather-watcher's private notebook. Unlike the public slate, its pages were never falsified. Kept beside your helm, its wind tables ensure no storm ever catches your ship off guard again.Fitting: Weathervane+20 silverThe questline ends here.
The Last Boat
Right away6 Rescue the sinking refugee boat at the tail of the crossing.
The Excise cutter is gone, but the rearmost boat is losing buoyancy in the turbulent ley-currents, sinking foot by foot through the violet mist with eleven passengers aboard. Your own rigging hums like a plucked wire; every minute you linger here, the storm grows fiercer.
- Bring your ship alongside the sinking boat and haul the families aboard.
- Bring your ship alongside the sinking boat and haul the families aboard.The families scramble up your boarding nets as a ley-flare cracks across your bow. Once safely ashore on the far ledge, an old steersman presses the families' gathered purse of sixty silver into your hand—along with a small chalk slate from the forecast tower bearing a single line: "You sold me out, and yet you came for them. I do not know what to call a captain like you."−2 hull+60 silver+1 The Undertow standingThe questline ends here.
- [Boarding Harpoon] Fire a harpoon line into the sinking boat's bow and tow her across.Room: Boarding HarpoonYour winch crew plants a grappling iron cleanly into the boat's reinforced stempost. You haul her across the gap like a kite, her eleven passengers clinging white-knuckled to the gunwales without making a sound.+1 The Undertow standing
- Leave the straggler behind—ten boats out of eleven have already made it across.Ten boats ground safely on the far rock shelf, and their passengers hurry up into the darkness without looking back at your ship. Their lead steersman sets a purse of fifty silver collected by the families onto your deck and walks away without a word.+50 silverThe questline ends here.
The Witness
Right away7The Excise cutter places an armed prize crew aboard each of the four captured boats. Her young lieutenant rows across to thank you for keeping clear of his operation and asks you to sign his logbook as an official witness. "There's a standard witness fee of forty silver," he adds, pleased with his night's catch. "And if you happen to know who tipped these people off that our cutters would be in port, there's a much larger reward waiting."
- Sign the lieutenant's logbook and take the forty-silver witness fee.The lieutenant records you as a Crown witness in good standing and counts out forty silver coins.+40 silver+1 The Crown standing−1 heatThe questline ends here.
- Betray the tower keeper's name to the Excise lieutenant for a larger reward.He writes the old air mage's name down slowly, double-checking the spelling. You collect a hundred and twenty silver at the next Crown admiralty office. By then, the forecast tower has a new keeper, and its weather slate is wrong one day in six—just like everyone else's.+120 silver+2 The Crown standing−2 The Undertow standing−1 heatThe questline ends here.
The Far Side
Right away8All eleven boats ground safely on the far shelf, and the refugee families climb up into the dark hills to begin new lives. Left behind on the benches of the final boat sits a wooden crate with your ship's name chalked on the lid. Inside lie two treasures from the forecast tower: its ancient Old Kingdom masthead vane, and the keeper's personal weather journal—the book whose forecasts were never falsified.
- Mount the ancient masthead vane and keep the weather journal by your helm.Bolted to your masthead, the ancient vane pivots the your ship a split-second ahead of every squall and cannon volley, while the keeper's journal sits beside your compass so no storm ever catches you unawares.Relic: Windcaller's VaneFitting: WeathervaneThe questline ends here.
- Keep the weather journal, but send the ancient masthead vane back to the forecast tower.You know the forecast tower needs its master vane more than you do. In gratitude, the old keeper sends back fifty silver—more coin than he can rightly afford.Fitting: Weathervane+50 silverThe questline ends here.
- Keep both gifts and deliver the keeper's sealed explanation to the Guild auditor.The auditor reads the dates of the nine crossings and the tally of lives saved on each, then quietly closes her ledger. No disciplinary inquiry is ever called. The Guild pays you thirty silver for a job discreetly handled—and the following year, the forecast tower predicts nine more ley storms that never come.The questline ends here.
Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord