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The Highwilds

Act III · Clan law

Beastborn aeries on storm-wrapped spires.

Sells
Beastborn recruits, sky beasts, updraft routes
Dangers
Storm walls, clan warbirds
Boss
The Stormmother
Crystal price
4 silver

Who you meet#

Hiring halls: Avian, Ursine, Lupine, Vulpine, Emberkin, Lutrine

Waypoints on the chart#

Port ×1Aerie ×3Magehold ×1Wreck ×2Crystal outcrop ×1Storm cell ×3Safe anchorage ×1Dungeon ×1

Weather#

Hard frost · 31%Hail · 25%Gale · 20%Fog · 11%Rain · 8%Ember wind · 4%

Ports#

Kestrel Spire · Thunderden · Howling Stair · Ashwing Aerie · Stormcrag · Talon Rest · Greyfeather Roost · Windbreak Hall

The vault & its warden#

The Clan Hoard-Cave

Behind you the Hush has quenched the storm-wards on an old spire, and a clan's hoard-cave lies open: offerings of three hundred years, piled to the roof.

The Hoard's Elder

The hoard's keeper has found you: an elder warbird flown by a clan that sang over that cave for three hundred years.

“An elder warbird, keeper of the hoard.”

Hideouts#

Places to shake off the front that hunts you across this region.

The Lamp-Keeper's Refuge

From the lantern room you can see a long way: three waypoints charted.

An old lighthouse whose leadglass lamp still burns in the Hush. The keeper takes in any ship that finds it, and asks for nothing but news.

The Leadglass Grotto

The mages' pools fill to the brim.

A cave in a floating rock, its walls glazed with leadglass. The Hush cannot get through it, and the air inside still hums with mana.

The Gutted Hollow Ship

What they left behind: +6 crystal.

A Hollow ship stripped and abandoned, her void-lined hold still keeping the Hush out. Whoever left her left in a hurry.

A Clan Storm-Shelter

Rest in the warm: the crew heal more.

A cave cut deep into a spire, where a whole aerie waits out the worst storms. The clan lets you in silently.

Questlines here#

Every event in The Highwilds

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord