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The Hush Front

Act V · Martial law

Where the sky goes quiet.

Sells
Allied fleet, supply drops
Dangers
The Hush, the Undertow fleet, the Cistern
Boss
The Cistern
Crystal price
5 silver

Who you meet#

Hiring halls: Human ×2, Chiropteran

Waypoints on the chart#

Port ×2Refinery ×1Wreck ×3Crystal outcrop ×1Storm cell ×1Safe anchorage ×1Ground battery ×1

Weather#

Dead calm · 29%Ley storm · 29%Fog · 19%Ember wind · 15%Fair wind · 7%

Ports#

Forward Anchorage · Relief Station · The Last Lamp · Fleet Rest · Signal Tower · Quiet Pier

The vault & its warden#

The Surveyor's Sanctum

Behind you the Hush has swallowed the last wards of a sanctum the Surveyor built before the war: maps of the Hush, and what she hid with them.

The Sanctum's Sentinel

The Undertow knew about the Surveyor's sanctum. They set a sentinel over it, and the sentinel has followed you out of the gray.

“A Hollow sentinel, set over the Surveyor's sanctum.”

Hideouts#

Places to shake off the front that hunts you across this region.

The Lamp-Keeper's Refuge

From the lantern room you can see a long way: three waypoints charted.

An old lighthouse whose leadglass lamp still burns in the Hush. The keeper takes in any ship that finds it, and asks for nothing but news.

The Leadglass Grotto

The mages' pools fill to the brim.

A cave in a floating rock, its walls glazed with leadglass. The Hush cannot get through it, and the air inside still hums with mana.

The Gutted Hollow Ship

What they left behind: +6 crystal.

A Hollow ship stripped and abandoned, her void-lined hold still keeping the Hush out. Whoever left her left in a hurry.

Questlines here#

Every event in The Hush Front

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord