Second Row
A noble mage yacht
Spell-heavy and fragile.
Layouts#
Every airship has a registered layout (A) and up to four alternatives unlocked through the Ledger. Each changes rooms, weapons, crew and stores.
Layout A · Salon
Two noble mages, two ward layers, and a gale to open the way for fire.
A yacht: passengers pay 25% more.
Gale Battery, Ember Battery I
Starting crew: Mage (Fire), noble; Mage (Air), noble; Deckhand, registered
Starting stores: 12 crystal · 40 silver · 8 provisions · 2 bolts · 2 flasks
Layout B · Duelling yacht
A fire Striker and an ice Striker and no Warden: all attack, one ward layer, thinner planking.
Win a battle using only spells with the Second Row.
Gale Battery
Starting crew: Mage (Fire), noble; Mage (Ice), noble; Deckhand, registered
Starting stores: 12 crystal · 40 silver · 8 provisions · 2 bolts · 2 flasks
Layout C · Grand tour
A longer pleasure hull with a gilded figurehead, a Cargo Hold for valuables and a quartermaster.
Win with the Second Row.
A yacht: passengers pay 25% more. A vault for valuables, which pay 30% more.
Gale Battery, Ember Battery I
Starting crew: Mage (Fire), noble; Mage (Air), noble; Quartermaster, registered
Starting stores: 12 crystal · 50 silver · 8 provisions · 2 bolts · 3 flasks
Layout D · Choir
Three mages and three seats, two ward layers and no guns at all.
Cast 30 ship-scale spells in one run with the Second Row.
Starting crew: Mage (Fire), noble; Mage (Air), noble; Mage (Ice), registered
Starting stores: 12 crystal · 40 silver · 8 provisions · 0 bolts · 5 flasks
Layout E · Sanatorium
The family physician aboard: an Infirmary, a Vitality Chamber and a surgeon; one mage and one seat.
Reach Act III without losing a crewmate with the Second Row.
Gale Battery, Ember Battery I
Starting crew: Mage (Fire), noble; Surgeon, registered; Deckhand, registered
Starting stores: 12 crystal · 40 silver · 8 provisions · 2 bolts · 3 flasks
Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord
