The Weeping Core
Anywhere in the sky
Found after a fight
Possible rewards: Wellspring Stone
7 scenes. Choices with a requirement only appear when you meet it.
A Soldered Sample Tin
Right away1Floating among the wreckage is a heavy, soldered ore-assayer's sample tin. Inside, packed in damp moss, rests a core of clear sky-crystal that continuously beads and drips with liquid mana as you watch. A waterproof slip tucked inside lists a mine shaft number and nothing else.
- Keep the weeping crystal core and take it to an ore appraiser in port.You close the sample tin—the moss inside is already soaked with fresh mana again before the lid clicks shut.
- [Mage] Let crewmate hold the weeping crystal core first.Crew: Magecrewmate cradles the crystal core and exhales in awe. "It's generating pure liquid mana on its own!" Invigorated by the contact, your mage returns the core to the tin so you can find an ore appraiser.+20 mana (the crewmate who acted)
- Toss the soldered tin overboard; mysterious company samples bring trouble.You toss the heavy tin into the clouds and fly on.The questline ends here.
The Assay Office
At a port2 Take the weeping crystal core to an ore appraiser in port.
The ore appraiser weighs the crystal core, then weighs it again a minute later and writes down both numbers. "A weeping seam. The shaft it came from was sealed as worked out, and it lies in the next region." Two people are waiting when you come out: a Guild company agent with a purse, and a laid-off miner with her cap in her hands.
- Speak with the laid-off miner to get the shaft's location."My crew dug that shaft," the miner says fiercely. "The day we struck that weeping seam, the company boarded the mine shut and paid us off in worthless scrip so they could claim it privately later. Go down there before their guards arrive, cut what you can carry, and prove to us we weren't crazy!" She marks the sealed shaft on your chart.
- [Quartermaster] Have crewmate sell the Guild agent a falsified shaft number for 40 silver, then talk to the miner.Crew: Quartermastercrewmate copies the assay slip with one digit altered and sells it to the eager Guild agent for forty silver, while the miner grins and marks the true shaft on your chart.+40 silver+1 heat
- Sell the assay slip to the Guild company agent for 60 silver.The agent pays you sixty silver on the spot and dispatches a company cutter before you even reach the pier, while the miner walks away in bitter silence.+60 silver+1 The Guild standing−1 The Undertow standing
The Laid-Off Shift
Right away3The miner leads you to a room above a dockside tavern where nine laid-off miners from the old shift pass the weeping crystal tin around in reverent silence. "The ladderway is solid down to the third level," an old ursine miner rumbles. "Below that, cave-beasts have moved in. We can either send a veteran timberman with you as a guide, or give you our spare provisions and mining gear—we can't afford both."
- Bring their veteran timberman aboard as a guide to the lower levels.A young timberman grabs her kit bag and boards your ship, sketching the shaft's underground layout and the coastal flight lanes on your chart.Reveal 2 waypoints
- Take their lamps, rope, and 3 crates of hard-baked mine provisions.They load six mining lamps, two coils of rope, and three crates of long-keeping mine bread into your hold.+3 provisions
- Refuse to take their last supplies and promise to bring back proof of the seam.The old ursine nods with deep respect, and word of your generosity spreads quickly through every mining settlement on the coast.+1 The Undertow standing
The Company Surveyors
Right away4While the company cutter has already sailed ahead, the Guild agent catches you on the pier beside two company surveyors and a crate of heavy instruments. "My cutter didn't have room for the survey team's gear, captain. Carry these two surveyors to the shaft head in the next region, and the company will pay you another fifty silver." At the end of the pier, the laid-off miner is still watching you.
- Take the two company surveyors aboard and carry them to the shaft head.The surveyors haul their instrument crate aboard and ask for your driest cabin.New job: Two company surveyors
- Leave the company surveyors standing on the pier and go speak with the laid-off miner instead.The miner glances at the Guild silver in your hand and nods grimly. "The agent has the shaft number, but your ship is faster than his cutter if we leave right now." She leads you to her old shift.
The Sealed Shaft
Sail to The Sealed Shaft in the next region5 Locate the boarded-up mine shaft in the next region and descend to the weeping crystal seam.
The mine entrance is boarded shut and wrapped in rusted chains beneath a weathered company closure notice. Cool, damp air smells of ozone through the planks—and from deep down the shaft comes the steady drip of liquid mana alongside the scuttling of underground beasts.
- Break the rusted chains and descend into the mine shaft.Landfall: The Sealed Shaft
- Send the exact coordinates back to the laid-off miners so they can work the claim themselves for 5 crystal.You send word back by courier boat so the original miners can reclaim their shaft in secret; in gratitude, they leave five units of sky-crystal for you at the port office.+5 crystal+2 The Undertow standingThe questline ends here.
- Leave it for now.You leave the rusted chains untouched for now and return to your ship.
The Company Camp
At the delivery port6 Deliver the two company surveyors to the shaft head in the next region.
By the time you arrive, the mining company has already pitched tents and chained the shaft entrance. The two surveyors descend into the pit and return an hour later, pale with excitement. While the company clerk pays your passage fee, one surveyor pulls you aside: "The weeping mana-seam is real! Before the company posts armed guards down there tonight, I can smuggle up a sack of crystal cores for you—or sneak one of your mages down to study it."
- Take your 50-silver passage pay and leave cleanly.The company clerk pays you fifty silver including a speed bonus, and you set sail as armed guards fence off the shaft.+50 silver+1 The Guild standingThe questline ends here.
- Have the surveyor smuggle up 12 weeping crystal cores under his coat.He sneaks out a sack of twelve mana-rich crystal cores for your hold—though the company clerk notices the missing weight by nightfall.+12 crystal+1 heatThe questline ends here.
- [Mage] Have the surveyor sneak crewmate down to study the living mana-seam.Crew: Magecrewmate slips down the shaft between the surveyors and meditates beneath the weeping crystal vein for fifteen minutes, unlocking a new spellbook for crewmate before the guards lock the gate!Learns a new spell+1 Casting skill XPThe questline ends here.
The Spring Seam
Right away7 Harvest the weeping crystal from the underground spring seam.
Deep beneath the cliff, a glowing vein of crystal runs across the tunnel ceiling, weeping pure liquid mana into a clear pool below. Just standing near it makes your mages feel invigorated. You can chisel out one loaf-sized Wellspring Core safely—cutting any more without shoring up the rock will bring the ceiling down.
- Chisel out one Wellspring Core to install in your ship's Casting Room.Set in a basin beside your Casting Room circle, the Weeping Wellspring Core generates fresh mana every day for your mages.Relic: Wellspring StoneThe questline ends here.
- [Stone mage] Have crewmate reinforce the ceiling with stone pillars to cut two cores—one for your ship and one to sell for 8 crystal.Crew: Stone caster · Magecrewmate raises a solid stone pillar beneath the vein, allowing you to safely chisel out two cores: one installs in your Casting Room, and the laid-off miners trade you eight fuel crystals for the second!The questline ends here.
- [The miners' guide] Let the timberman show you where the rock is solid enough to cut two cores.Testing the ceiling with her pick handle, the timberman marks two safe extraction points: you mount one Wellspring Core in your Casting Room and send the second home to her laid-off shift.Relic: Wellspring Stone+2 The Undertow standingThe questline ends here.
- Chisel out two sacks of smaller crystal fragments to sell for 90 silver and 10 crystal.You fill two sacks with smaller mana-rich fragments: keeping ten units of sky-crystal for your Drive and selling the rest to a coastal refinery agent for ninety silver.+90 silver+10 crystalThe questline ends here.
Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord