Events · The first run
4 events. The opening voyage.
Index of this page
The First Run

Can repeat
Dawn has not yet broken over the river docks below the Mountain. The your ship is yours on paper: twenty-two of her thirty hull planks are sound, her Casting Room is cracked, you have three crewmates, and a Carriers' Guild debt note for 120 silver is pinned to the Helm.
A Guild pilot who owes your family a favor has marked four waypoints on your chart in green ink. "Fly those first," she says, "and you'll learn how she handles. After that, you're on your own."
A Guild pilot who owes your family a favor has marked four waypoints on your chart in green ink. "Fly those first," she says, "and you'll learn how she handles. After that, you're on your own."
- Thank the pilot and cast off.Above you, the lamps of the Mountain glitter tier upon tier. You bring the bow around toward the first waypoint and take to the sky.
A Lone Skiff

Ship: corsair_smallCan repeat
A patched pirate skiff drifts out of a cloudbank with a single old ember battery aimed at your hull. Her captain hails you in a voice that cracks mid-threat: "Halt and strike your sails, or else!"
It's as small a fight as the sky will ever offer—a good chance to test your crew.
It's as small a fight as the sky will ever offer—a good chance to test your crew.
- Man the guns and engage the skiff!Your crew sprints to battle stations as the pirate skiff opens fire.Battle: Sky pirates · Long range, no escape
A Lucky Shot

Ship: corsair_mediumCan repeat
At the second waypoint, a pirate sloop lunges out from behind a cloudbank. Her gunners are faster than the last crew, and they are already running out their guns!
- Send the crew to battle stations and return fire!Your crew race to their posts as the sloop swings her guns toward you.Battle: Sky pirates · Long range, no escape
Grappling Hooks

Can repeat
The final waypoint runs through a narrow canyon of clouds, and a pirate raider is waiting in the gap with grappling hooks swinging. They aren't trying to sink you—they want to board your ship and seize your cargo intact.
- Brace for boarding and repel the pirates!Heavy iron grappling hooks slam into your rail as the pirate raiders charge across!Battle: Sky pirates · Close range, no escape
Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord