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Lamplighter

A gnome tinker barge

Constructs and devices; no Casting Room.

Ship trait: Gnome Workshop
Constructs are activated without crystal, her Boarding Golem is a quarter tougher, and the Tinker’s Bench builds one device free each act.

Layouts#

Every airship has a registered layout (A) and up to four alternatives unlocked through the Ledger. Each changes rooms, weapons, crew and stores.

Layout A · Tinker barge

Constructs and devices; no Casting Room.

Hull 28/307 Flow3 crewAvailable from the start

Gnome hands: fragile cargo pays 25% more.

Lookout
Battery Deck L1
Ballista
Construct Bay L2
Tinker's Bench
Helm
Drive L1
Hearth
Ward Loom L1
Galley
Quarters
Quarters
Keel L1
Cargo Hold

Starting crew: Gnome, Deckhand; Gnome, Deckhand; Gunner

Starting stores: 14 crystal · 20 silver · 8 provisions · 8 bolts · 1 flasks

Layout B · Clockwork tender

A bigger Construct Bay with an Ember Wisp and three gnomes; no Cargo Hold.

Hull 28/308 Flow3 crewUnlock: Brass Band

Own 3 constructs at once with the Lamplighter.

Lookout
Battery Deck L1
Ballista
Construct Bay L3
Tinker's Bench
Helm
Drive L1
Hearth
Ward Loom L1
Galley
Quarters
Quarters
Keel L1

Starting crew: Gnome, Deckhand; Gnome, Deckhand; Gnome, Gunner

Starting stores: 14 crystal · 20 silver · 8 provisions · 8 bolts · 1 flasks

Layout C · Tinker's circle

A wider barge the gnomes fitted with a Casting Room, and a self-taught air mage to sit in it.

Hull 28/308 Flow3 crewUnlock: Lamplighter

Win with the Lamplighter.

Lookout
Battery Deck L1
Ballista
Casting Room L1
Tinker's Bench
Helm
Drive L1
Hearth
Construct Bay L2
Ward Loom L1
Galley
Quarters
Keel L1
Cargo Hold

Starting crew: Gnome, Deckhand; Gnome, Deckhand; Mage (Air)

Starting stores: 14 crystal · 20 silver · 8 provisions · 8 bolts · 1 flasks

Layout D · Night shift

Quiet work: a bigger Construct Bay with a Brass Weevil to send at their systems beside the Ward Wisp, Lockpicks and a periscope, grapeshot beside the ballista and a nook; no Cargo Hold and no Galley.

Hull 26/289 Flow3 crewUnlock: Night Work

Win 8 fights in one run with the Lamplighter.

Lookout
Battery Deck L2
Ballista, Grapeshot Swivel
Construct Bay L3
Tinker's Bench
Helm
Drive L1
Hearth
Ward Loom L1
Smuggler's Nook
Quarters
Keel L1

Starting crew: Gnome, Deckhand; Gnome, Rigger; Vulpine, Rigger

Starting stores: 14 crystal · 20 silver · 8 provisions · 8 bolts · 1 flasks

Layout E · Gadgeteer

Three gnomes with two devices each, a second gun and an Infirmary; no Construct Bay.

Hull 28/307 Flow3 crewUnlock: Pockets Full

Own 5 devices at once with the Lamplighter.

Lookout
Battery Deck L2
Ballista, Ember Battery I
Ward Loom L1
Tinker's Bench
Helm
Drive L1
Hearth
Infirmary L1
Galley
Quarters
Quarters
Keel L1
Cargo Hold

Starting crew: Gnome, Deckhand; Gnome, Gunner; Gnome, Deckhand

Starting stores: 14 crystal · 20 silver · 8 provisions · 8 bolts · 1 flasks

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord