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Kiln

A fire-forge ship

Setting your own ship on fire on purpose.

Ship trait: Forge-Hearted
Fire never damages her systems, and while a room aboard is burning her guns charge 15% faster.

Layouts#

Every airship has a registered layout (A) and up to four alternatives unlocked through the Ledger. Each changes rooms, weapons, crew and stores.

Layout A · Forge

The Kiln Battery and a spare ember battery.

Hull 28/3010 Flow3 crewAvailable from the start
Lookout
Battery Deck L3
Kiln Battery
Battery Deck L1
Ember Battery I
Quarters
Helm
Drive L1
Hearth
Casting Room L1
Ward Loom L1
Galley
Deluge Tanks L1
Keel L1
Cargo Hold

Starting crew: Emberkin, Deckhand; Emberkin, Gunner; Mage (Fire)

Starting stores: 10 crystal · 15 silver · 8 provisions · 2 bolts · 1 flasks

Layout B · Ember line

Two ember batteries instead of the Kiln Battery, and a second ward layer: many small fires rather than one great one.

Hull 28/3010 Flow3 crewUnlock: Fire Drill

Put out 15 fires in one run with the Kiln.

Lookout
Battery Deck L2
Ember Battery I, Ember Battery I
Quarters
Helm
Drive L1
Hearth
Casting Room L1
Ward Loom L2
Galley
Deluge Tanks L1
Keel L1
Cargo Hold

Starting crew: Emberkin, Deckhand; Emberkin, Gunner; Mage (Fire)

Starting stores: 10 crystal · 15 silver · 8 provisions · 2 bolts · 1 flasks

Layout C · Glassworks

Fire and water: the Kiln Battery with a ballista beside it, Deluge Tanks and a water Striker in place of the fire one.

Hull 28/3010 Flow3 crewUnlock: Kiln

Win with the Kiln.

Lookout
Battery Deck L4
Kiln Battery, Ballista
Casting Room L1
Quarters
Helm
Drive L1
Hearth
Ward Loom L1
Deluge Tanks L1
Galley
Keel L1
Cargo Hold

Starting crew: Emberkin, Deckhand; Emberkin, Gunner; Mage (Water)

Starting stores: 12 crystal · 15 silver · 8 provisions · 8 bolts · 1 flasks

Layout D · Brander

Boards through her own smoke: a Boarding Harpoon, Bulkheads, Wrecking Bars, two ember batteries and three Emberkin fighters; no Casting Room. A Vitality Chamber brings her boarders back.

Hull 28/309 Flow3 crewUnlock: Through the Smoke

Defeat 8 enemy crew in one run with the Kiln.

Lookout
Battery Deck L2
Ember Battery I, Ember Battery I
Boarding Harpoon L1
Bulkheads
Quarters
Helm
Drive L1
Hearth
Ward Loom L1
Deluge Tanks L1
Galley
Keel L1
Vitality Chamber

Starting crew: Emberkin, Marine; Emberkin, Marine; Emberkin, Deckhand

Starting stores: 12 crystal · 15 silver · 8 provisions · 2 bolts · 1 flasks

Layout E · Crucible

The forge turned to flask-making: a Refinery beside the Kiln Battery, and three flasks to start; no spare battery and no Cargo Hold.

Hull 28/309 Flow3 crewUnlock: Slow Burn

Reach Act III with the Kiln.

Lookout
Battery Deck L3
Kiln Battery
Quarters
Helm
Drive L1
Hearth
Casting Room L1
Ward Loom L1
Galley
Refinery
Deluge Tanks L1
Keel L1

Starting crew: Emberkin, Deckhand; Emberkin, Gunner; Mage (Fire)

Starting stores: 16 crystal · 15 silver · 8 provisions · 2 bolts · 3 flasks

Data from Magehold Fairwinds v1.9.26. Spotted something out of date? Discord